Living world: weather that changes, wildlife, a world that reacts, social media inside the game.
Base: everything looks clear in official material. How deeply they operate in gameplay hasn't been explained. Shift 27/8: The living world moved from “looks” to “works”: the street lives around the duo on the route to Effluvia (el-04), NPCs with their own routines, in-game media everywhere. 28/9: Game Informer (c-197, Solid) previews for the 29/9 article “an advanced weather system that simulates Florida's less sunny phenomena” and “a huge amount of wildlife” on land, air and sea, native and non-native species — a press interview, not a Rockstar statement yet; if the article has direct designer quotes, “how deeply they operate” gets answered here.
SolidConfirmedhistory
- Solid — 08.08 · Official Rockstar material
- Confirmed — 27.08 · An Extended Look