The foundation of the mechanics

The Systems

Ten files on GTA 6's mechanics — what's been documented, and what hasn't. Every detail with a label and a source; every gap with a name.

136 details · 22 open questions · updated after An Extended Look

105 Confirmed · 31 Solid · File coverage = (Confirmed + Solid) ÷ (all facts + open questions). It measures how solid the file is — not how “ready” the game is.

F-01 Wanted 2.0 The police chase evidence — not a red dot. 20 facts · coverage 83% · upd. 30.10
F-02 Criminal Profile It measures how you work — professional or chaotic — not whether you're “good”. 8 facts · coverage 80% · upd. 29.10
F-03 Vehicle Theft Every car has defenses, a tool and a price — the one-button hotwire died. 18 facts · coverage 90% · upd. 30.10
F-04 Heists Speed or loot, the cordon or a second exit — and the money unlocks the story. 13 facts · coverage 81% · upd. 29.10
F-05 Bond Two protagonists, one relationship-as-system: switching is free, the bond has a cost. 16 facts · coverage 89% · upd. 30.10
F-06 Combat & Focus Color-coded aiming, slow-motion Focus — and an arsenal that fits in two hands. 16 facts · coverage 84% · upd. 30.10
F-07 Body What you eat and what you do shows on you — the San Andreas philosophy is back. 11 facts · coverage 92% · upd. 14.10
F-08 Phone An item in your hand, not a menu: WAINK, Ryde Me, Snapmatic — the fugitive's life in apps. 11 facts · coverage 79% · upd. 30.10
F-09 HUD Whatever the screen tells you: stars, evidence icons, stamina, satellite map. 7 facts · coverage 88% · upd. 05.09
F-10 Activities Leonida as a playground — basketball, fishing, diving, races; and the company you keep counts. 16 facts · coverage 94% · upd. 30.10
9 system facts moved after 27.08 →

The open questions

22 things we still DON'T know — gathered in one place, each with its own address. This is the edge of the Archive's knowledge.

Does the evidence-and-witnesses system apply in GTA 6 Online too?

F-01 Wanted 2.0

What takes you up to 5-6 stars — and who answers there?

F-01 Wanted 2.0

What follows “Busted” — holding cell, fine, loss of gear?

F-01 Wanted 2.0

How long does the police's “memory” last — do they come after you with the same evidence the next day?

F-01 Wanted 2.0

Is it a continuous meter or tiers — and do you see it anywhere as a number?

F-02 Criminal Profile

Do Jason and Lucia have separate profiles or a shared one?

F-02 Criminal Profile

Do fuel and vehicle wear actually make it in?

F-03 Vehicle Theft

How much does the forged “clean” title cost — and does it scale with the vehicle's value?

F-03 Vehicle Theft

How many heists does the campaign have — and are they repeatable?

F-04 Heists

Is there a GTA V-style prep phase — crew, gear, approaches — or is each job self-contained?

F-04 Heists

Are the amounts that “unlock” chapters fixed or do they adjust?

F-04 Heists

How low does the bond drop — and is there a point of no return?

F-05 Bond

Does the romance change the ending or only the scenes in between?

F-05 Bond

Does Lucia have her own ability, an equivalent to Jason's Focus?

F-06 Combat & Focus

Did prone/crawling and stealth body-dragging make it in after all? The leak showed them, the Extended Look didn't.?

F-06 Combat & Focus

Is there a full first-person mode? A preview attendee said “not at launch” — a written Rockstar position does not exist.?

F-06 Combat & Focus

Do the leak's stamina details — rates, costs, caps — hold up?

F-07 Body

What is the full list of apps — what's there beyond WAINK, Ryde Me and Snapmatic?

F-08 Phone

Does Ryde Me work across all of Leonida or only in Vice City?

F-08 Phone

Does uploading to Snapmatic ever unlock — e.g. after the end of the story?

F-08 Phone

How customizable is the HUD — can the minimap be hidden, can the elements be scaled?

F-09 HUD

Is there a casino? It didn't show up anywhere in the Extended Look — the rumor stays open.?

F-10 Activities